Mao, A Card Game

In Mao, you must learn and act on patterns. Since patterns are generated by others they are unpredictable and novel. Each game tends to be dissimilar from all previous games.


One person is Mao. Mao has final say in rule enforcements. Each time you become Mao you make one new rule. Any player may enforce the rules. Mao deals 6 cards to each player. Player to the left of Mao goes first. There are other initial rules that Mao should know.

Rules for Rules

Rules must have one consistent trigger and one required action.